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This takes the existing properties widget in the new material editor and makes it reusable across multiple applications. It's now added to the Armoury which shows the gear's used materials. It's also added to the Data Explorer which now supports viewing material files. I fixed the render viewport crashing when hiding it again, and made it even more resilient. |
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include | ||
shaders | ||
src | ||
CMakeLists.txt | ||
README.md |
Renderer
This handles rendering FFXIV visual data, such as models and materials.
Currently it has a basic rendering method enabled by default, which is limited to displaying a material's diffuse texture and not much else.
Experimental
There's a more advanced renderer which is still in development, which uses the game's own shaders to render models. Launch any Novus tool with NOVUS_USE_NEW_RENDERER=1
set to enable it.