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Instead of extracting item sheets one at a time, it's now done on multiple threads. Loading gear is now faster since reused files are cached, switching between races is still wasteful, but it's a good enough improvement for now.
3 lines
No EOL
214 B
CMake
3 lines
No EOL
214 B
CMake
add_library(mdlpart STATIC mdlpart.cpp)
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target_link_libraries(mdlpart PUBLIC physis z ${LIBRARIES} Qt5::Core Qt5::Widgets renderer NovusCommon)
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target_include_directories(mdlpart PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) |