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Unofficial FFXIV tools
I don't know when/how this broke, but it was driving me crazy. Searching for a specific file would break the model, causing it to "loop back" to showing the root folders in children. I just had to make sure the row property was set correctly in the TreeInformation structs. |
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.github/workflows | ||
apps | ||
cmake | ||
common | ||
extern | ||
LICENSES | ||
parts | ||
renderer | ||
resources | ||
scripts | ||
.gitignore | ||
.gitmodules | ||
BUILDING.md | ||
CMakeLists.txt | ||
Messages.sh | ||
README.md | ||
REUSE.toml | ||
zone.xiv.novus.appdata.xml | ||
zone.xiv.novus.yml |
Novus
A suite of unofficial FFXIV tools, including a model viewer and data archive explorer.
Components
Here is an exhaustive list of tooling available here:
- Argcracker, a program that can help decrypt game arguments.
- Gear Editor, a graphical gear and character viewer. It also supports GLTF import & export.
- Map Editor, a graphical map viewer.
- Excel Editor, a graphical program to view Excel data sheets.
- Model Viewer, a graphical model viewer for MDL files.
- Data Viewer, a graphical interface to explore FFXIV data archive files.
- Material Editor, a program to view material files.
- Game Launcher, a program to quickly launch the game for testing.
Usage
There are no releases at the moment, but we have Windows binaries and Flatpaks built for each commit via GitHub Actions.
Building
Please refer to the building document for instructions on how to build Novus.
Contributing & Support
Submitting patches to help fix bugs or add functionality is appreciated. Filing issues is also great, but I do this in my free time so please don't expect professional support.
License
This project is licensed under the GNU General Public License 3. Some code or assets may be licensed differently, please refer to the REUSE metadata.