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novus/renderer
Joshua Goins 75a094134a Begin loading BG objects from the LGB
It "works" but it's too slow to actually all of them and
takes way too much memory.
2025-05-14 21:07:12 -04:00
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include Begin loading BG objects from the LGB 2025-05-14 21:07:12 -04:00
shaders Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
src Begin loading BG objects from the LGB 2025-05-14 21:07:12 -04:00
CMakeLists.txt Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
README.md Add experimental new rendering system 2024-04-20 17:29:29 -04:00

Renderer

This handles rendering FFXIV visual data, such as models and materials.

Currently it has a basic rendering method enabled by default, which is limited to displaying a material's diffuse texture and not much else.

Experimental

There's a more advanced renderer which is still in development, which uses the game's own shaders to render models. Launch any Novus tool with NOVUS_USE_NEW_RENDERER=1 set to enable it.