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novus/renderer
Joshua Goins 699141d04b Pass real data to the new render system
Based off of structures reversed engineered by Ouroboros, now it can
render objects without shading! Note that it breaks the basic renderer
at the moment, will be fixed later.
2024-04-21 09:01:02 -04:00
..
include Pass real data to the new render system 2024-04-21 09:01:02 -04:00
shaders Renderer: Add a slight ambient to not make shadows pitch black 2024-04-20 15:38:49 -04:00
src Pass real data to the new render system 2024-04-21 09:01:02 -04:00
CMakeLists.txt Pass real data to the new render system 2024-04-21 09:01:02 -04:00
README.md Add experimental new rendering system 2024-04-20 17:29:29 -04:00

Renderer

This handles rendering FFXIV visual data, such as models and materials.

Currently it has a basic rendering method enabled by default, which is limited to displaying a material's diffuse texture and not much else.

Experimental

There's a more advanced renderer which is still in development, which uses the game's own shaders to render models. Launch any Novus tool with NOVUS_USE_NEW_RENDERER=1 set to enable it.