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novus/renderer/shaders
Joshua Goins f95fd2efc2 Add a dedicated skinned shader
This is to prevent trying to use bone transforms on terrain.
2024-02-02 14:37:58 -05:00
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compile_shaders.sh Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
imgui.frag renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
imgui.frag.spv renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
imgui.vert renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
imgui.vert.spv renderer: Add support for imgui 2023-09-26 17:10:18 -04:00
mesh.frag Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
mesh.frag.spv Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
mesh.vert Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
mesh.vert.spv Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
skinned.vert Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00
skinned.vert.spv Add a dedicated skinned shader 2024-02-02 14:37:58 -05:00