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This allows viewing regions in the game. Some of them don't work, not sure why yet.
31 lines
No EOL
584 B
C++
31 lines
No EOL
584 B
C++
// SPDX-FileCopyrightText: 2024 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include "filecache.h"
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#include "mdlpart.h"
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#include <QComboBox>
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#include <QWidget>
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#include <physis.hpp>
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struct GameData;
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class MapView : public QWidget
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{
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Q_OBJECT
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public:
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explicit MapView(GameData *data, FileCache &cache, QWidget *parent = nullptr);
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MDLPart &part() const;
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public Q_SLOTS:
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void addTerrain(QString basePath, physis_Terrain terrain);
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private:
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MDLPart *mdlPart = nullptr;
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GameData *data;
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FileCache &cache;
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}; |