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novus/renderer/shaders/debug.frag
Joshua Goins 93bb7fec43 Begin adding support for drawing additional objects in the renderer
This will be used in the map editor to draw where objects are. It
doesn't draw anything yet, and can't until we get LGB support in
libphysis.
2025-05-13 15:19:11 -04:00

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GLSL

// SPDX-FileCopyrightText: 2025 Joshua Goins <josh@redstrate.com>
// SPDX-License-Identifier: CC0-1.0
#version 450
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(1, 0, 0, 1);
}