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56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "mainwindow.h"
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#include <QAction>
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#include <QApplication>
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#include <QDesktopServices>
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#include <QFileDialog>
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#include <QHBoxLayout>
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#include <QListWidget>
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#include <QMenuBar>
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#include <physis.hpp>
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#include "mdlpart.h"
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MainWindow::MainWindow(GameData *data)
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: NovusMainWindow()
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, data(data)
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, cache(FileCache{*data})
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{
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setMinimumSize(640, 480);
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setupMenubar();
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auto dummyWidget = new QWidget();
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setCentralWidget(dummyWidget);
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auto layout = new QHBoxLayout();
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layout->setContentsMargins(0, 0, 0, 0);
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dummyWidget->setLayout(layout);
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part = new MDLPart(data, cache);
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const int raceCode = physis_get_race_code(Race::Hyur, Subrace::Midlander, Gender::Male);
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QString skelName = QStringLiteral("chara/human/c%1/skeleton/base/b0001/skl_c%1b0001.sklb").arg(raceCode, 4, 10, QLatin1Char{'0'});
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std::string skelNameStd = skelName.toStdString();
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part->setSkeleton(physis_parse_skeleton(physis_gamedata_extract_file(data, skelNameStd.c_str())));
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layout->addWidget(part);
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}
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void MainWindow::setupFileMenu(QMenu *menu)
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{
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auto openMDLFile = menu->addAction(QStringLiteral("Open MDL..."));
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openMDLFile->setIcon(QIcon::fromTheme(QStringLiteral("document-open")));
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connect(openMDLFile, &QAction::triggered, [this] {
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auto fileName = QFileDialog::getOpenFileName(nullptr, QStringLiteral("Open MDL File"), QStringLiteral("~"), QStringLiteral("FFXIV Model File (*.mdl)"));
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auto buffer = physis_read_file(fileName.toStdString().c_str());
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part->addModel(physis_mdl_parse(buffer), QStringLiteral("mdl"), {}, 0);
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});
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}
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#include "moc_mainwindow.cpp"
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