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novus/renderer/include
Joshua Goins 35dab8e925 Start working on semi-transparency composite
The composite renders and "works" but there's some sort of alpha issue.
2024-04-27 15:05:36 -04:00
..
baserenderer.h Remove hardcoded character.shpk path 2024-04-21 19:07:09 -04:00
buffer.h Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00
camera.h Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00
device.h Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00
drawobject.h Use material's own shader keys if available 2024-04-27 12:29:19 -04:00
gamerenderer.h Start working on semi-transparency composite 2024-04-27 15:05:36 -04:00
rendermanager.h Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00
shaderstructs.h Start working on semi-transparency composite 2024-04-27 15:05:36 -04:00
simplerenderer.h Remove hardcoded character.shpk path 2024-04-21 19:07:09 -04:00
swapchain.h Add missing header in swapchain.h 2024-04-22 15:47:45 -04:00
texture.h Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00