..
blit.frag
Split up Renderer's source files and a lot of refactoring
2024-04-21 17:35:51 -04:00
blit.frag.spv
Split up Renderer's source files and a lot of refactoring
2024-04-21 17:35:51 -04:00
blit.vert
Split up Renderer's source files and a lot of refactoring
2024-04-21 17:35:51 -04:00
blit.vert.spv
Split up Renderer's source files and a lot of refactoring
2024-04-21 17:35:51 -04:00
compile_shaders.sh
Split up Renderer's source files and a lot of refactoring
2024-04-21 17:35:51 -04:00
dummy.frag
Add dummy shader for testing purposes
2024-04-21 11:50:39 -04:00
dummy.frag.spv
Add dummy shader for testing purposes
2024-04-21 11:50:39 -04:00
imgui.frag
renderer: Add support for imgui
2023-09-26 17:10:18 -04:00
imgui.frag.spv
renderer: Add support for imgui
2023-09-26 17:10:18 -04:00
imgui.vert
renderer: Add support for imgui
2023-09-26 17:10:18 -04:00
imgui.vert.spv
renderer: Add support for imgui
2023-09-26 17:10:18 -04:00
mesh.frag
Renderer: Add a slight ambient to not make shadows pitch black
2024-04-20 15:38:49 -04:00
mesh.frag.spv
Renderer: Add a slight ambient to not make shadows pitch black
2024-04-20 15:38:49 -04:00
mesh.vert
Add a dedicated skinned shader
2024-02-02 14:37:58 -05:00
mesh.vert.spv
Add a dedicated skinned shader
2024-02-02 14:37:58 -05:00
skinned.vert
Add a dedicated skinned shader
2024-02-02 14:37:58 -05:00
skinned.vert.spv
Add a dedicated skinned shader
2024-02-02 14:37:58 -05:00