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The game has *tons* of Lua scripts for event scripting, and are very interesting to explore. I had to do manually call luadec before, but now it should be much easier by automatically decompiling Lua scripts in the Data Explorer. |
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.. | ||
cmp | ||
dic | ||
exd | ||
exl | ||
hex | ||
luab | ||
mdl | ||
mtrl | ||
shpk | ||
sklb | ||
tex | ||
CMakeLists.txt |