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The game has *tons* of Lua scripts for event scripting, and are very interesting to explore. I had to do manually call luadec before, but now it should be much easier by automatically decompiling Lua scripts in the Data Explorer. |
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.. | ||
dxbc@2a43b89533 | ||
imgui | ||
libphysis@31b72594f5 | ||
luadec51@94a5e2b8e0 | ||
magic_enum | ||
tinygltf | ||
CMakeLists.txt |