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novus/renderer
Joshua Goins ed9d6e62b8 More stuff that's needed for directional lighting
It's not working yet as we're missing view positions and the normal
clear color is wrong, but it's getting there. It can display a nice
blobby plane with the light color right now.
2024-04-21 13:04:25 -04:00
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include More stuff that's needed for directional lighting 2024-04-21 13:04:25 -04:00
shaders Add dummy shader for testing purposes 2024-04-21 11:50:39 -04:00
src More stuff that's needed for directional lighting 2024-04-21 13:04:25 -04:00
CMakeLists.txt Add dummy shader for testing purposes 2024-04-21 11:50:39 -04:00
README.md Add experimental new rendering system 2024-04-20 17:29:29 -04:00

Renderer

This handles rendering FFXIV visual data, such as models and materials.

Currently it has a basic rendering method enabled by default, which is limited to displaying a material's diffuse texture and not much else.

Experimental

There's a more advanced renderer which is still in development, which uses the game's own shaders to render models. Launch any Novus tool with NOVUS_USE_NEW_RENDERER=1 set to enable it.