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novus/renderer/include
Joshua Goins 93bb7fec43 Begin adding support for drawing additional objects in the renderer
This will be used in the map editor to draw where objects are. It
doesn't draw anything yet, and can't until we get LGB support in
libphysis.
2025-05-13 15:19:11 -04:00
..
baserenderer.h Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
buffer.h Split up Renderer's source files and a lot of refactoring 2024-04-21 17:35:51 -04:00
camera.h Fix specular not showing correctly, and more 2024-04-27 21:11:53 -04:00
device.h Add debug markers for peeking via RenderDoc 2024-05-10 15:53:32 -04:00
drawobject.h Make Dawntrail geometry rendering work 2024-11-03 11:05:30 -05:00
gamerenderer.h Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
pass.h Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
rendermanager.h Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
scene.h Fix specular not showing correctly, and more 2024-04-27 21:11:53 -04:00
shadermanager.h Make Dawntrail geometry rendering work 2024-11-03 11:05:30 -05:00
shaderstructs.h Make Dawntrail geometry rendering work 2024-11-03 11:05:30 -05:00
simplerenderer.h Begin adding support for drawing additional objects in the renderer 2025-05-13 15:19:11 -04:00
swapchain.h Add missing header in swapchain.h 2024-04-22 15:47:45 -04:00
texture.h Properly transition image layouts and create barriers 2024-04-27 17:49:03 -04:00