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This will be used in the map editor to draw where objects are. It doesn't draw anything yet, and can't until we get LGB support in libphysis.
14 lines
No EOL
483 B
Bash
Executable file
14 lines
No EOL
483 B
Bash
Executable file
#!/bin/sh
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# SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
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# SPDX-License-Identifier: CC0-1.0
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glslc mesh.vert -o mesh.vert.spv &&
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glslc skinned.vert -o skinned.vert.spv &&
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glslc mesh.frag -o mesh.frag.spv &&
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glslc imgui.vert -o imgui.vert.spv &&
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glslc imgui.frag -o imgui.frag.spv &&
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glslc dummy.frag -o dummy.frag.spv &&
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glslc blit.vert -o blit.vert.spv &&
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glslc blit.frag -o blit.frag.spv &&
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glslc debug.vert -o debug.vert.spv &&
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glslc debug.frag -o debug.frag.spv |