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The sphere doesn't look correct (bad vertex stride) but that doesn't matter. I need to expose the object's transform in libphysis next, before we can start drawing. |
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.. | ||
appstate.h | ||
mainwindow.h | ||
maplistwidget.h | ||
mapview.h | ||
objectlistmodel.h | ||
objectlistwidget.h | ||
objectpass.h | ||
primitives.h |