mirror of
https://github.com/redstrate/Physis.git
synced 2025-04-24 05:27:45 +00:00
Add SCHD module
This commit is contained in:
parent
e588a9bbc9
commit
05ccc566e9
2 changed files with 56 additions and 0 deletions
|
@ -147,3 +147,6 @@ pub mod tmb;
|
|||
|
||||
/// Reading SKP files
|
||||
pub mod skp;
|
||||
|
||||
/// Reading SCHD files
|
||||
pub mod schd;
|
||||
|
|
53
src/schd.rs
Normal file
53
src/schd.rs
Normal file
|
@ -0,0 +1,53 @@
|
|||
// SPDX-FileCopyrightText: 2024 Joshua Goins <josh@redstrate.com>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
use std::io::Cursor;
|
||||
|
||||
use crate::ByteSpan;
|
||||
use binrw::{binread, binrw};
|
||||
use binrw::BinRead;
|
||||
|
||||
#[binread]
|
||||
#[derive(Debug)]
|
||||
enum ShaderStage {
|
||||
#[br(magic = 0u8)]
|
||||
Vertex,
|
||||
#[br(magic = 1u8)]
|
||||
Pixel
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[derive(Debug)]
|
||||
#[brw(little)]
|
||||
struct SchdHeader {
|
||||
magic: i32, // TODO: what magic?
|
||||
|
||||
#[br(count = 3)]
|
||||
#[bw(pad_size_to = 3)]
|
||||
#[bw(map = |x : &String | x.as_bytes())]
|
||||
#[br(map = | x: Vec<u8> | String::from_utf8(x).unwrap().trim_matches(char::from(0)).to_string())]
|
||||
version: String,
|
||||
|
||||
stage: ShaderStage,
|
||||
|
||||
dxc_magic: u32, // TODO: WHAT MAGIC??
|
||||
|
||||
file_length: i32,
|
||||
shader_offset: u32,
|
||||
parameter_offset: u32
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Schd {
|
||||
|
||||
}
|
||||
|
||||
impl Schd {
|
||||
/// Reads an existing ULD file
|
||||
pub fn from_existing(buffer: ByteSpan) -> Option<Self> {
|
||||
let mut cursor = Cursor::new(buffer);
|
||||
let header = SchdHeader::read(&mut cursor).ok()?;
|
||||
|
||||
Some(Schd{})
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue