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Add None as a model flag
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@ -55,6 +55,7 @@ pub struct ModelFileHeader {
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#[brw(repr = u8)]
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#[brw(repr = u8)]
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#[derive(Debug, Clone, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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enum ModelFlags1 {
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enum ModelFlags1 {
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None = 0x0,
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ShadowDisabled = 0x01,
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ShadowDisabled = 0x01,
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LightShadowDisabled = 0x02,
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LightShadowDisabled = 0x02,
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WavingAnimationDisabled = 0x04,
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WavingAnimationDisabled = 0x04,
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