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Make vertex members public, and repr(C)
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1 changed files with 6 additions and 5 deletions
11
src/model.rs
11
src/model.rs
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@ -290,13 +290,14 @@ struct VertexElement {
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}
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#[derive(Clone)]
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#[repr(C)]
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pub struct Vertex {
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position : [f32; 3],
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uv: [f32; 2],
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normal: [f32; 3],
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pub position : [f32; 3],
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pub uv: [f32; 2],
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pub normal: [f32; 3],
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bone_weight: [f32; 4],
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bone_id : [u8; 4]
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pub bone_weight: [f32; 4],
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pub bone_id : [u8; 4]
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}
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pub struct Part {
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