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Make texture struct members public
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1 changed files with 3 additions and 3 deletions
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@ -62,9 +62,9 @@ struct TexHeader {
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}
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}
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pub struct Texture {
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pub struct Texture {
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width: u32,
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pub width: u32,
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height: u32,
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pub height: u32,
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rgba: Vec<u8>
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pub rgba: Vec<u8>
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}
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}
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impl Texture {
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impl Texture {
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