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Fix bullet point list in README
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@ -140,10 +140,10 @@ versions.
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Feel free to submit patches to help fix bugs or add functionality. Filing issues is appreciated, but I do this in my free time so please don't expect professional support.
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Feel free to submit patches to help fix bugs or add functionality. Filing issues is appreciated, but I do this in my free time so please don't expect professional support.
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## Credits & Thank You
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## Credits & Thank You
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- [goatcorp](https://goatcorp.github.io) (XIVQuickLauncher, docs.xiv.dev, and even more)
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* [goatcorp](https://goatcorp.github.io) (XIVQuickLauncher, docs.xiv.dev, and even more)
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- [Ioncannon](http://ffxivexplorer.fragmenterworks.com/research.php) (FFXIV Data Explorer) for the first documenting the file formats
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* [Ioncannon](http://ffxivexplorer.fragmenterworks.com/research.php) (FFXIV Data Explorer) for the first documenting the file formats
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- [binrw team](https://binrw.rs) for an awesome Rust library!
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* [binrw team](https://binrw.rs) for an awesome Rust library!
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- [sha1-smol](https://github.com/mitsuhiko/sha1-smol) for a dependency-free SHA1 implementation
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* [sha1-smol](https://github.com/mitsuhiko/sha1-smol) for a dependency-free SHA1 implementation
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* [FFXIVTools](https://github.com/dlunch/FFXIVTools) for it's Havok parsing implementation
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* [FFXIVTools](https://github.com/dlunch/FFXIVTools) for it's Havok parsing implementation
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* [texture2ddecoder](https://github.com/UniversalGameExtraction/texture2ddecoder/) for it's BCn texture decoding functions.
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* [texture2ddecoder](https://github.com/UniversalGameExtraction/texture2ddecoder/) for it's BCn texture decoding functions.
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