1
Fork 0
mirror of https://github.com/redstrate/Physis.git synced 2025-04-20 19:57:45 +00:00

Fix bullet point list in README

This commit is contained in:
Joshua Goins 2025-03-10 17:16:45 -04:00
parent 3da2aa39c1
commit 633c18e2f4

View file

@ -140,10 +140,10 @@ versions.
Feel free to submit patches to help fix bugs or add functionality. Filing issues is appreciated, but I do this in my free time so please don't expect professional support. Feel free to submit patches to help fix bugs or add functionality. Filing issues is appreciated, but I do this in my free time so please don't expect professional support.
## Credits & Thank You ## Credits & Thank You
- [goatcorp](https://goatcorp.github.io) (XIVQuickLauncher, docs.xiv.dev, and even more) * [goatcorp](https://goatcorp.github.io) (XIVQuickLauncher, docs.xiv.dev, and even more)
- [Ioncannon](http://ffxivexplorer.fragmenterworks.com/research.php) (FFXIV Data Explorer) for the first documenting the file formats * [Ioncannon](http://ffxivexplorer.fragmenterworks.com/research.php) (FFXIV Data Explorer) for the first documenting the file formats
- [binrw team](https://binrw.rs) for an awesome Rust library! * [binrw team](https://binrw.rs) for an awesome Rust library!
- [sha1-smol](https://github.com/mitsuhiko/sha1-smol) for a dependency-free SHA1 implementation * [sha1-smol](https://github.com/mitsuhiko/sha1-smol) for a dependency-free SHA1 implementation
* [FFXIVTools](https://github.com/dlunch/FFXIVTools) for it's Havok parsing implementation * [FFXIVTools](https://github.com/dlunch/FFXIVTools) for it's Havok parsing implementation
* [texture2ddecoder](https://github.com/UniversalGameExtraction/texture2ddecoder/) for it's BCn texture decoding functions. * [texture2ddecoder](https://github.com/UniversalGameExtraction/texture2ddecoder/) for it's BCn texture decoding functions.