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Improve TEX documentation
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@ -70,12 +70,16 @@ struct TexHeader {
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}
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pub struct Texture {
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/// Width of the texture in pixels
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pub width: u32,
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/// Height of the texture in pixels
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pub height: u32,
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/// Raw RGBA data
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pub rgba: Vec<u8>,
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}
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impl Texture {
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/// Reads an existing TEX file
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pub fn from_existing(buffer: ByteSpan) -> Option<Texture> {
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let mut cursor = Cursor::new(buffer);
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let header = TexHeader::read(&mut cursor).unwrap();
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