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Export material names used in MDL files
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parent
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commit
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1 changed files with 17 additions and 0 deletions
17
src/model.rs
17
src/model.rs
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@ -322,6 +322,7 @@ pub struct Lod {
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pub struct MDL {
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pub struct MDL {
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pub lods: Vec<Lod>,
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pub lods: Vec<Lod>,
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pub affected_bone_names: Vec<String>,
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pub affected_bone_names: Vec<String>,
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pub material_names: Vec<String>
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}
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}
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impl MDL {
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impl MDL {
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@ -373,6 +374,21 @@ impl MDL {
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affected_bone_names.push(string);
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affected_bone_names.push(string);
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}
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}
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let mut material_names = vec![];
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for mut offset in model.material_name_offsets {
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let mut string = String::new();
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let mut next_char = model.header.strings[offset as usize] as char;
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while next_char != '\0' {
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string.push(next_char);
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offset += 1;
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next_char = model.header.strings[offset as usize] as char;
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}
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material_names.push(string);
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}
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let mut lods = vec![];
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let mut lods = vec![];
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for i in 0..model.header.lod_count {
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for i in 0..model.header.lod_count {
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@ -465,6 +481,7 @@ impl MDL {
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Some(MDL {
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Some(MDL {
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lods,
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lods,
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affected_bone_names,
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affected_bone_names,
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material_names
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})
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})
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}
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}
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}
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}
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