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Fix shape values not reading correctly
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1 changed files with 1 additions and 2 deletions
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@ -753,8 +753,7 @@ impl MDL {
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let old_vertex =
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vertices[indices[shape_value.base_indices_index as usize] as usize];
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let new_vertex = vertices[(shape_value.replacing_vertex_index
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as usize)
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.saturating_sub(model.meshes[j as usize].start_index as usize)];
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as usize)];
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let vertex = &mut morphed_vertices
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[indices[shape_value.base_indices_index as usize] as usize];
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