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Allow Language to be copied and cloned

This commit is contained in:
Joshua Goins 2023-04-09 15:33:43 -04:00
parent a62c638766
commit 925e928783

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@ -5,6 +5,7 @@ use std::path::Path;
#[binrw]
#[brw(repr(u8))]
#[repr(u8)]
#[derive(Copy, Clone)]
/// The language the game data is written for.
pub enum Language {
/// Used for data that is language-agnostic, such as item data.