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Add write support for tera files

This commit is contained in:
Joshua Goins 2025-04-13 13:15:01 -04:00
parent 3ab024e538
commit 9ab87a0110

View file

@ -3,8 +3,10 @@
use std::io::Cursor;
use crate::ByteBuffer;
use crate::ByteSpan;
use binrw::BinRead;
use binrw::BinWrite;
use binrw::binrw;
#[binrw]
@ -19,6 +21,7 @@ struct PlatePosition {
#[derive(Debug)]
#[brw(little)]
struct TerrainHeader {
// Example: 0x1000003
version: u32,
plate_count: u32,
plate_size: u32,
@ -26,9 +29,7 @@ struct TerrainHeader {
unknown: f32,
#[br(count = 32)]
padding: Vec<u8>,
#[brw(pad_before = 32)]
#[br(count = plate_count)]
positions: Vec<PlatePosition>,
}
@ -64,6 +65,35 @@ impl Terrain {
Some(Terrain { plates })
}
pub fn write_to_buffer(&self) -> Option<ByteBuffer> {
let mut buffer = ByteBuffer::new();
{
let mut cursor = Cursor::new(&mut buffer);
let plate_size = 128;
let header = TerrainHeader {
version: 0x1000003,
plate_count: self.plates.len() as u32,
plate_size,
clip_distance: 0.0, // TODO: make configurable
unknown: 1.0, // TODO: what is this
positions: self
.plates
.iter()
.map(|model| PlatePosition {
x: ((model.position.0 / plate_size as f32) - 0.5) as i16,
y: ((model.position.1 / plate_size as f32) - 0.5) as i16,
})
.collect(),
};
header.write_le(&mut cursor).ok()?;
}
Some(buffer)
}
}
#[cfg(test)]