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Remove leftover debugging prints
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1 changed files with 0 additions and 4 deletions
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@ -126,8 +126,6 @@ impl GameData {
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fn get_dat_file(&self, path: &str, chunk: u8, data_file_id: u32) -> Option<SqPackData> {
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fn get_dat_file(&self, path: &str, chunk: u8, data_file_id: u32) -> Option<SqPackData> {
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let (repository, category) = self.parse_repository_category(path).unwrap();
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let (repository, category) = self.parse_repository_category(path).unwrap();
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dbg!(repository);
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let dat_path: PathBuf = [
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let dat_path: PathBuf = [
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self.game_directory.clone(),
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self.game_directory.clone(),
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"sqpack".to_string(),
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"sqpack".to_string(),
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@ -137,8 +135,6 @@ impl GameData {
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.iter()
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.iter()
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.collect();
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.collect();
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dbg!(&dat_path);
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SqPackData::from_existing(dat_path.to_str()?)
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SqPackData::from_existing(dat_path.to_str()?)
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}
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}
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