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Make ShaderKey Cloneable and Copyable
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1 changed files with 1 additions and 1 deletions
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@ -60,7 +60,7 @@ struct ColorSetDyeInfo {
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}
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#[binrw]
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#[derive(Debug)]
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#[derive(Debug, Clone, Copy)]
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#[repr(C)]
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#[allow(dead_code)]
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pub struct ShaderKey {
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