mirror of
https://github.com/redstrate/Physis.git
synced 2025-04-27 22:47:46 +00:00
Add functions to find existing game/user directories on disk
Not tested yet but this is something we have needed for a while
This commit is contained in:
parent
0509edfcfd
commit
b87f54f924
2 changed files with 228 additions and 0 deletions
225
src/existing_dirs.rs
Normal file
225
src/existing_dirs.rs
Normal file
|
@ -0,0 +1,225 @@
|
||||||
|
// SPDX-FileCopyrightText: 2024 Joshua Goins <josh@redstrate.com>
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
use std::env::home_dir;
|
||||||
|
use std::fs;
|
||||||
|
use std::fs::read_dir;
|
||||||
|
use std::path::{Path, PathBuf};
|
||||||
|
use tracing::warn;
|
||||||
|
|
||||||
|
/// Where the existing installation came from
|
||||||
|
#[derive(Clone, Copy)]
|
||||||
|
#[repr(C)]
|
||||||
|
pub enum ExistingInstallType {
|
||||||
|
/// Installed via the official launcher
|
||||||
|
OfficialLauncher,
|
||||||
|
/// Installed via XIVQuickLauncher
|
||||||
|
XIVQuickLauncher,
|
||||||
|
/// Installed via XIVLauncherCore
|
||||||
|
XIVLauncherCore,
|
||||||
|
/// Installed via XIVOnMac
|
||||||
|
XIVOnMac,
|
||||||
|
/// Installed via Astra
|
||||||
|
Astra
|
||||||
|
}
|
||||||
|
|
||||||
|
/// An existing install location on disk
|
||||||
|
pub struct ExistingGameDirectory {
|
||||||
|
/// The application where this installation was from
|
||||||
|
pub install_type : ExistingInstallType,
|
||||||
|
/// The path to the "main folder" where "game" and "boot" sits
|
||||||
|
pub path: String
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Finds existing installations on disk. Will only return locations that actually have files in them, and a really basic check to see if the data is valid.
|
||||||
|
pub fn find_existing_game_dirs() -> Vec<ExistingGameDirectory> {
|
||||||
|
let mut install_dirs = Vec::new();
|
||||||
|
|
||||||
|
match std::env::consts::OS {
|
||||||
|
"linux" => {
|
||||||
|
// Official install (Wine)
|
||||||
|
install_dirs.push(ExistingGameDirectory {
|
||||||
|
install_type: ExistingInstallType::OfficialLauncher,
|
||||||
|
path: from_home_dir("/.wine/drive_c/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn")
|
||||||
|
});
|
||||||
|
|
||||||
|
// Official install (Steam)
|
||||||
|
install_dirs.push(ExistingGameDirectory {
|
||||||
|
install_type: ExistingInstallType::OfficialLauncher,
|
||||||
|
path: from_home_dir("/.steam/steam/steamapps/common/FINAL FANTASY XIV - A Realm Reborn")
|
||||||
|
});
|
||||||
|
|
||||||
|
// XIVLauncherCore location
|
||||||
|
install_dirs.push(ExistingGameDirectory {
|
||||||
|
install_type: ExistingInstallType::XIVLauncherCore,
|
||||||
|
path: from_home_dir("/.xlcore/ffxiv")
|
||||||
|
});
|
||||||
|
|
||||||
|
// Astra location. But we have to iterate through each UUID.
|
||||||
|
if let Ok(entries) = read_dir(from_home_dir("/.local/share/astra/game/")) {
|
||||||
|
entries
|
||||||
|
.flatten()
|
||||||
|
.flat_map(|entry| {
|
||||||
|
let Ok(meta) = entry.metadata() else {
|
||||||
|
return vec![];
|
||||||
|
};
|
||||||
|
if meta.is_dir() {
|
||||||
|
return vec![entry.path()];
|
||||||
|
}
|
||||||
|
vec![]
|
||||||
|
})
|
||||||
|
.for_each(|path| {
|
||||||
|
install_dirs.push(ExistingGameDirectory {
|
||||||
|
install_type: ExistingInstallType::Astra,
|
||||||
|
path: path.into_os_string().into_string().unwrap()
|
||||||
|
})
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"macos" => {
|
||||||
|
// Official Launcher (macOS)
|
||||||
|
install_dirs.push(ExistingGameDirectory {
|
||||||
|
install_type: ExistingInstallType::OfficialLauncher,
|
||||||
|
path: from_home_dir("/Library/Application Support/FINAL FANTASY XIV ONLINE/Bottles/published_Final_Fantasy/drive_c/Program Files (x86)/SquareEnix/FINAL FANTASY XIV - A Realm Reborn")
|
||||||
|
});
|
||||||
|
|
||||||
|
// TODO: add XIV on Mac
|
||||||
|
}
|
||||||
|
"windows" => {
|
||||||
|
// Official install (Wine)
|
||||||
|
install_dirs.push(ExistingGameDirectory {
|
||||||
|
install_type: ExistingInstallType::OfficialLauncher,
|
||||||
|
path: "C:\\Program Files (x86)\\SquareEnix\\FINAL FANTASY XIV - A Realm Reborn".parse().unwrap()
|
||||||
|
});
|
||||||
|
|
||||||
|
// TODO: Add Astra
|
||||||
|
}
|
||||||
|
&_ => {}
|
||||||
|
}
|
||||||
|
|
||||||
|
install_dirs
|
||||||
|
}
|
||||||
|
|
||||||
|
/// An existing user directory
|
||||||
|
pub struct ExistingUserDirectory {
|
||||||
|
/// The application where this directory was from
|
||||||
|
pub install_type : ExistingInstallType,
|
||||||
|
/// The path to the user folder
|
||||||
|
pub path: String
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Finds existing user folders on disk. Will only return locations that actually have files in them, and a really basic check to see if the data is valid.
|
||||||
|
pub fn find_existing_user_dirs() -> Vec<ExistingUserDirectory> {
|
||||||
|
let mut user_dirs = Vec::new();
|
||||||
|
let Some(home_dir) = home_dir() else {
|
||||||
|
return user_dirs;
|
||||||
|
};
|
||||||
|
|
||||||
|
match std::env::consts::OS {
|
||||||
|
"linux" => {
|
||||||
|
// Official install (Wine)
|
||||||
|
user_dirs.push(ExistingUserDirectory {
|
||||||
|
install_type: ExistingInstallType::OfficialLauncher,
|
||||||
|
path: from_home_dir("/Documents/My Games/FINAL FANTASY XIV - A Realm Reborn")
|
||||||
|
});
|
||||||
|
|
||||||
|
// XIVLauncherCore location
|
||||||
|
user_dirs.push(ExistingUserDirectory {
|
||||||
|
install_type: ExistingInstallType::XIVLauncherCore,
|
||||||
|
path: from_home_dir("/.xlcore/ffxivConfig")
|
||||||
|
});
|
||||||
|
|
||||||
|
// Astra location. But we have to iterate through each UUID.
|
||||||
|
if let Ok(entries) = read_dir(from_home_dir("/.local/share/astra/user/")) {
|
||||||
|
entries
|
||||||
|
.flatten()
|
||||||
|
.flat_map(|entry| {
|
||||||
|
let Ok(meta) = entry.metadata() else {
|
||||||
|
return vec![];
|
||||||
|
};
|
||||||
|
if meta.is_dir() {
|
||||||
|
return vec![entry.path()];
|
||||||
|
}
|
||||||
|
vec![]
|
||||||
|
})
|
||||||
|
.for_each(|path| {
|
||||||
|
user_dirs.push(ExistingUserDirectory {
|
||||||
|
install_type: ExistingInstallType::Astra,
|
||||||
|
path: path.into_os_string().into_string().unwrap()
|
||||||
|
})
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
"macos" => {
|
||||||
|
// Official install (Wine)
|
||||||
|
user_dirs.push(ExistingUserDirectory {
|
||||||
|
install_type: ExistingInstallType::OfficialLauncher,
|
||||||
|
path: from_home_dir("/Documents/My Games/FINAL FANTASY XIV - A Realm Reborn")
|
||||||
|
})
|
||||||
|
|
||||||
|
// TODO: Add XIV on Mac?
|
||||||
|
}
|
||||||
|
"windows" => {
|
||||||
|
// Official install
|
||||||
|
user_dirs.push(ExistingUserDirectory {
|
||||||
|
install_type: ExistingInstallType::OfficialLauncher,
|
||||||
|
path: from_home_dir("/Documents/My Games/FINAL FANTASY XIV - A Realm Reborn")
|
||||||
|
})
|
||||||
|
|
||||||
|
// TODO: Add Astra
|
||||||
|
}
|
||||||
|
&_ => {}
|
||||||
|
}
|
||||||
|
|
||||||
|
user_dirs
|
||||||
|
}
|
||||||
|
|
||||||
|
fn from_home_dir(path: &'static str) -> String {
|
||||||
|
let mut new_path = home_dir().unwrap();
|
||||||
|
new_path.extend([path]);
|
||||||
|
return new_path.into_os_string().into_string().unwrap();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn is_valid_game_dir(path: &String) -> bool {
|
||||||
|
let mut d = PathBuf::from(path);
|
||||||
|
|
||||||
|
// Check for the dir itself
|
||||||
|
if fs::metadata(d.as_path()).is_err() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check for "game"
|
||||||
|
d.push("game");
|
||||||
|
|
||||||
|
if fs::metadata(d.as_path()).is_err() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check for "boot"
|
||||||
|
d.pop();
|
||||||
|
d.push("boot");
|
||||||
|
|
||||||
|
if fs::metadata(d.as_path()).is_err() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
|
fn is_valid_user_dir(path: &String) -> bool {
|
||||||
|
let mut d = PathBuf::from(path);
|
||||||
|
|
||||||
|
// Check for the dir itself
|
||||||
|
if fs::metadata(d.as_path()).is_err() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check for "FFXIV.cfg"
|
||||||
|
d.push("FFXIV.cfg");
|
||||||
|
|
||||||
|
if fs::metadata(d.as_path()).is_err() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
true
|
||||||
|
}
|
|
@ -162,3 +162,6 @@ pub mod avfx;
|
||||||
|
|
||||||
/// Reading STM files
|
/// Reading STM files
|
||||||
pub mod stm;
|
pub mod stm;
|
||||||
|
|
||||||
|
/// Find existing installation directories
|
||||||
|
pub mod existing_dirs;
|
||||||
|
|
Loading…
Add table
Reference in a new issue