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Remove repr(C) from CharacterData

This commit is contained in:
Joshua Goins 2025-03-23 19:28:14 -04:00
parent 9fb0655ac5
commit c6baabd404

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@ -231,7 +231,6 @@ const MAX_COMMENT_LENGTH: usize = 164;
/// Represents the several options that make up a character data file (DAT) which is used by the game's character creation system to save and load presets.
#[binrw]
#[br(little)]
#[repr(C)]
#[brw(magic = 0x2013FF14u32)]
#[derive(Debug)]
pub struct CharacterData {