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Partial map write support (#9)
This adds initial support for writing new/modified maps, which are made up of layer groups (LGB) and terrain (TERA). Neither one is really tested yet, but I started checking some simple examples and it seems to work.
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8 changed files with 455 additions and 297 deletions
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@ -1,170 +0,0 @@
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@ -1,57 +0,0 @@
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# Architecture
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This is a document going over my various design decisions I made
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with physis, to onboard future contributors and also point a light
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at possible mistakes and what we can do to solve them!
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## Goals
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I think it's important to go over what problems physis is set up to solve. It's meant to:
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* Make patching easier for custom launchers
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* Users who want to write one-off tools that interact with the game data (like scrapers)
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* Modding tools that want to read and write game data in a safe way
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Physis is all about game data, reading, writing and modifying it. However, it's keen to
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keep it _safe_ and prevent invalid data from being written, and if there is invalid data
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being read - to make it obvious to the developer. So there is a high-level representation
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of a file format, which is built on top of our custom parsers:
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```rust
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#[derive(Debug)]
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pub struct IndexEntry {
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pub hash: u64,
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pub data_file_id: u8,
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pub offset: u32,
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}
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#[binrw]
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#[br(little)]
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pub struct IndexFile {
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sqpack_header: SqPackHeader,
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#[br(seek_before = SeekFrom::Start(sqpack_header.size.into()))]
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index_header: SqPackIndexHeader,
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#[br(seek_before = SeekFrom::Start(index_header.index_data_offset.into()))]
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#[br(count = index_header.index_data_size / 16)]
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pub entries: Vec<IndexHashTableEntry>,
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}
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```
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Here's a section of `src/index.rs` that showcases an example of this methodology, headers and other auto-generated data
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is hidden by the developer (as there is very little to worry about there anyway) and they only need access to modifying and
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reading entries. There is still work to be done to improve upon this, but this is the general idea when writing for
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game format parsing.
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## Top-level Architecture
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There is a bunch of methods to crack open your dat files, but the best way is to `GameData` and `BootData`. These two
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structures help parse and ensure boot and game data is valid.
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There is helper methods in `GameData` such as `extract(path)` and `exists(path)` which are wrappers around other public
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APIs, but make it easier for developers to get started.
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When parsing game data, you'll notice many formats only accept a memory buffer, which is just a `Vec<u8>`. These are
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passed as references, and are purely non-owning. The purpose of this is because some files are not backed by a file on disk,
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but instead are extracted and processed entirely in memory.
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BIN
resources/tests/empty_planlive.lgb
Normal file
BIN
resources/tests/empty_planlive.lgb
Normal file
Binary file not shown.
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@ -63,14 +63,13 @@ pub(crate) fn string_from_offset(start: u64) -> BinResult<String> {
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let old_pos = reader.stream_position()?;
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reader.seek(SeekFrom::Start(start + offset as u64))?;
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reader.seek(SeekFrom::Start(start))?;
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let mut next_char = reader.read_le::<u8>().unwrap() as char;
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while next_char != '\0' {
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string.push(next_char);
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next_char = reader.read_le::<u8>().unwrap() as char;
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}
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reader.seek(SeekFrom::Start(old_pos))?;
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Ok(string)
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}
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482
src/layer/mod.rs
482
src/layer/mod.rs
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// SPDX-FileCopyrightText: 2024 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-3.0-or-later
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use std::io::{Cursor, Read, Seek, SeekFrom};
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use std::io::{Cursor, Read, Seek, SeekFrom, Write};
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use crate::ByteSpan;
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use crate::common_file_operations::{read_bool_from, string_from_offset};
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use binrw::binrw;
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use binrw::{BinRead, BinReaderExt, binread};
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use crate::common_file_operations::{
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read_bool_from, string_from_offset, write_bool_as, write_string,
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};
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use crate::{ByteBuffer, ByteSpan};
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use binrw::{BinRead, BinReaderExt, BinWrite, binread};
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use binrw::{Endian, Error, binrw};
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mod aetheryte;
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pub use aetheryte::AetheryteInstanceObject;
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@ -64,6 +66,149 @@ pub use trigger_box::TriggerBoxShape;
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// From https://github.com/NotAdam/Lumina/tree/40dab50183eb7ddc28344378baccc2d63ae71d35/src/Lumina/Data/Parsing/Layer
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// Also see https://github.com/aers/FFXIVClientStructs/blob/6b62122cae38bfbc016bf697bef75f80f37abac1/FFXIVClientStructs/FFXIV/Client/LayoutEngine/ILayoutInstance.cs
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/// "LGB1"
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const LGB1_ID: u32 = u32::from_le_bytes(*b"LGB1");
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/// "LGP1"
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const LGP1_ID: u32 = u32::from_le_bytes(*b"LGP1");
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||||
/// A string that exists in a different location in the file, usually a heap with a bunch of other strings.
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||||
#[binrw]
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||||
#[br(import(string_heap: &StringHeap), stream = r)]
|
||||
#[bw(import(string_heap: &mut StringHeap))]
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct HeapString {
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||||
#[br(temp)]
|
||||
// TODO: this cast is stupid
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||||
#[bw(calc = string_heap.get_free_offset_string(value) as u32)]
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||||
pub offset: u32,
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||||
#[br(calc = string_heap.read_string(r, offset,))]
|
||||
#[bw(ignore)]
|
||||
pub value: String,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct StringHeap {
|
||||
pub pos: u64,
|
||||
pub bytes: Vec<u8>,
|
||||
pub free_pos: u64,
|
||||
}
|
||||
|
||||
impl StringHeap {
|
||||
pub fn from(pos: u64) -> Self {
|
||||
Self {
|
||||
pos,
|
||||
bytes: Vec::new(),
|
||||
free_pos: 0, // unused, so it doesn't matter
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_free_offset_args<T>(&mut self, obj: &T) -> i32
|
||||
where
|
||||
T: for<'a> BinWrite<Args<'a> = (&'a mut StringHeap,)> + std::fmt::Debug,
|
||||
{
|
||||
// figure out size of it
|
||||
let mut buffer = ByteBuffer::new();
|
||||
{
|
||||
let mut cursor = Cursor::new(&mut buffer);
|
||||
obj.write_le_args(&mut cursor, (self,)).unwrap();
|
||||
}
|
||||
|
||||
self.bytes.append(&mut buffer);
|
||||
|
||||
let old_pos = self.free_pos;
|
||||
self.free_pos += buffer.len() as u64;
|
||||
|
||||
old_pos as i32
|
||||
}
|
||||
|
||||
pub fn get_free_offset<T>(&mut self, obj: &T) -> i32
|
||||
where
|
||||
T: for<'a> BinWrite<Args<'a> = ()> + std::fmt::Debug,
|
||||
{
|
||||
// figure out size of it
|
||||
let mut buffer = ByteBuffer::new();
|
||||
{
|
||||
let mut cursor = Cursor::new(&mut buffer);
|
||||
obj.write_le(&mut cursor).unwrap();
|
||||
}
|
||||
|
||||
self.bytes.append(&mut buffer);
|
||||
|
||||
let old_pos = self.free_pos;
|
||||
self.free_pos += buffer.len() as u64;
|
||||
|
||||
old_pos as i32
|
||||
}
|
||||
|
||||
pub fn get_free_offset_string(&mut self, str: &String) -> i32 {
|
||||
let bytes = write_string(str);
|
||||
self.get_free_offset(&bytes)
|
||||
}
|
||||
|
||||
pub fn read<R, T>(&self, reader: &mut R, offset: i32) -> T
|
||||
where
|
||||
R: Read + Seek,
|
||||
T: for<'a> BinRead<Args<'a> = ()>,
|
||||
{
|
||||
let old_pos = reader.stream_position().unwrap();
|
||||
reader
|
||||
.seek(SeekFrom::Start((self.pos as i32 + offset) as u64))
|
||||
.unwrap();
|
||||
let obj = reader.read_le::<T>().unwrap();
|
||||
reader.seek(SeekFrom::Start(old_pos)).unwrap();
|
||||
obj
|
||||
}
|
||||
|
||||
pub fn read_args<R, T>(&self, reader: &mut R, offset: i32) -> T
|
||||
where
|
||||
R: Read + Seek,
|
||||
T: for<'a> BinRead<Args<'a> = (&'a StringHeap,)>,
|
||||
{
|
||||
let old_pos = reader.stream_position().unwrap();
|
||||
reader
|
||||
.seek(SeekFrom::Start((self.pos as i32 + offset) as u64))
|
||||
.unwrap();
|
||||
let obj = reader.read_le_args::<T>((self,)).unwrap();
|
||||
reader.seek(SeekFrom::Start(old_pos)).unwrap();
|
||||
obj
|
||||
}
|
||||
|
||||
pub fn read_string<R>(&self, reader: &mut R, offset: u32) -> String
|
||||
where
|
||||
R: Read + Seek,
|
||||
{
|
||||
let offset = self.pos + offset as u64;
|
||||
|
||||
let mut string = String::new();
|
||||
|
||||
let old_pos = reader.stream_position().unwrap();
|
||||
|
||||
reader.seek(SeekFrom::Start(offset)).unwrap();
|
||||
let mut next_char = reader.read_le::<u8>().unwrap() as char;
|
||||
while next_char != '\0' {
|
||||
string.push(next_char);
|
||||
next_char = reader.read_le::<u8>().unwrap() as char;
|
||||
}
|
||||
reader.seek(SeekFrom::Start(old_pos)).unwrap();
|
||||
string
|
||||
}
|
||||
}
|
||||
|
||||
impl BinWrite for StringHeap {
|
||||
type Args<'a> = ();
|
||||
|
||||
fn write_options<W: Write + Seek>(
|
||||
&self,
|
||||
writer: &mut W,
|
||||
endian: Endian,
|
||||
(): Self::Args<'_>,
|
||||
) -> Result<(), Error> {
|
||||
self.bytes.write_options(writer, endian, ())?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: convert these all to magic
|
||||
#[binrw]
|
||||
#[brw(repr = i32)]
|
||||
|
@ -337,51 +482,78 @@ enum LayerSetReferencedType {
|
|||
Undetermined = 0x3,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[binrw]
|
||||
#[derive(Debug)]
|
||||
#[br(little)]
|
||||
#[br(import(start: u64))]
|
||||
#[brw(little)]
|
||||
#[br(import(data_heap: &StringHeap, string_heap: &StringHeap), stream = r)]
|
||||
#[bw(import(data_heap: &mut StringHeap, string_heap: &mut StringHeap))]
|
||||
#[allow(dead_code)] // most of the fields are unused at the moment
|
||||
struct LayerHeader {
|
||||
layer_id: u32,
|
||||
pub layer_id: u32,
|
||||
|
||||
#[br(parse_with = string_from_offset, args(start))]
|
||||
name: String,
|
||||
#[brw(args(string_heap))]
|
||||
pub name: HeapString,
|
||||
|
||||
instance_object_offset: i32,
|
||||
instance_object_count: i32,
|
||||
pub instance_object_offset: i32,
|
||||
pub instance_object_count: i32,
|
||||
|
||||
#[br(map = read_bool_from::<u8>)]
|
||||
tool_mode_visible: bool,
|
||||
#[bw(map = write_bool_as::<u8>)]
|
||||
pub tool_mode_visible: bool,
|
||||
#[br(map = read_bool_from::<u8>)]
|
||||
tool_mode_read_only: bool,
|
||||
#[bw(map = write_bool_as::<u8>)]
|
||||
pub tool_mode_read_only: bool,
|
||||
|
||||
#[br(map = read_bool_from::<u8>)]
|
||||
is_bush_layer: bool,
|
||||
#[bw(map = write_bool_as::<u8>)]
|
||||
pub is_bush_layer: bool,
|
||||
#[br(map = read_bool_from::<u8>)]
|
||||
ps3_visible: bool,
|
||||
layer_set_referenced_list_offset: i32,
|
||||
festival_id: u16,
|
||||
festival_phase_id: u16,
|
||||
is_temporary: u8,
|
||||
is_housing: u8,
|
||||
version_mask: u16,
|
||||
#[bw(map = write_bool_as::<u8>)]
|
||||
pub ps3_visible: bool,
|
||||
#[br(temp)]
|
||||
#[bw(calc = data_heap.get_free_offset_args(&layer_set_referenced_list))]
|
||||
pub layer_set_referenced_list_offset: i32,
|
||||
#[br(calc = data_heap.read_args(r, layer_set_referenced_list_offset))]
|
||||
#[bw(ignore)]
|
||||
pub layer_set_referenced_list: LayerSetReferencedList,
|
||||
pub festival_id: u16,
|
||||
pub festival_phase_id: u16,
|
||||
pub is_temporary: u8,
|
||||
pub is_housing: u8,
|
||||
pub version_mask: u16,
|
||||
|
||||
#[br(pad_before = 4)]
|
||||
ob_set_referenced_list: i32,
|
||||
ob_set_referenced_list_count: i32,
|
||||
ob_set_enable_referenced_list: i32,
|
||||
ob_set_enable_referenced_list_count: i32,
|
||||
#[brw(pad_before = 4)]
|
||||
pub ob_set_referenced_list: i32,
|
||||
pub ob_set_referenced_list_count: i32,
|
||||
pub ob_set_enable_referenced_list: i32,
|
||||
pub ob_set_enable_referenced_list_count: i32,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[binrw]
|
||||
#[derive(Debug)]
|
||||
#[br(little)]
|
||||
#[brw(little)]
|
||||
#[allow(dead_code)] // most of the fields are unused at the moment
|
||||
struct LayerSetReferenced {
|
||||
layer_set_id: u32,
|
||||
}
|
||||
|
||||
#[binrw]
|
||||
#[derive(Debug)]
|
||||
#[brw(little)]
|
||||
#[br(import(data_heap: &StringHeap), stream = r)]
|
||||
#[bw(import(data_heap: &mut StringHeap))]
|
||||
#[allow(dead_code)] // most of the fields are unused at the moment
|
||||
struct LayerSetReferencedList {
|
||||
referenced_type: LayerSetReferencedType,
|
||||
layer_sets: i32,
|
||||
#[br(temp)]
|
||||
#[bw(calc = data_heap.get_free_offset(&layer_sets))]
|
||||
layer_set_offset: i32,
|
||||
#[bw(calc = layer_sets.len() as i32)]
|
||||
layer_set_count: i32,
|
||||
|
||||
#[br(count = layer_set_count)]
|
||||
#[bw(ignore)]
|
||||
layer_sets: Vec<LayerSetReferenced>,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
|
@ -408,31 +580,36 @@ struct OBSetEnableReferenced {
|
|||
padding: [u8; 2],
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[binrw]
|
||||
#[derive(Debug)]
|
||||
#[br(little)]
|
||||
#[brw(little)]
|
||||
#[allow(dead_code)] // most of the fields are unused at the moment
|
||||
struct LgbHeader {
|
||||
#[br(count = 4)]
|
||||
file_id: Vec<u8>,
|
||||
// Example: "LGB1"
|
||||
file_id: u32,
|
||||
// File size *including* this header
|
||||
file_size: i32,
|
||||
total_chunk_count: i32,
|
||||
}
|
||||
|
||||
#[binread]
|
||||
#[binrw]
|
||||
#[derive(Debug)]
|
||||
#[br(little)]
|
||||
#[br(import(string_heap: &StringHeap), stream = r)]
|
||||
#[bw(import(string_heap: &mut StringHeap))]
|
||||
#[brw(little)]
|
||||
#[allow(dead_code)] // most of the fields are unused at the moment
|
||||
struct LayerChunk {
|
||||
#[br(count = 4)]
|
||||
chunk_id: Vec<u8>,
|
||||
struct LayerChunkHeader {
|
||||
chunk_id: u32,
|
||||
chunk_size: i32,
|
||||
layer_group_id: i32,
|
||||
name_offset: u32,
|
||||
#[brw(args(string_heap))]
|
||||
pub name: HeapString,
|
||||
layer_offset: i32,
|
||||
layer_count: i32,
|
||||
}
|
||||
|
||||
const LAYER_CHUNK_HEADER_SIZE: usize = 24;
|
||||
|
||||
#[binread]
|
||||
#[derive(Debug)]
|
||||
#[br(little)]
|
||||
|
@ -450,16 +627,25 @@ pub struct InstanceObject {
|
|||
|
||||
#[derive(Debug)]
|
||||
pub struct Layer {
|
||||
pub id: u32,
|
||||
pub name: String,
|
||||
pub header: LayerHeader,
|
||||
pub objects: Vec<InstanceObject>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct LayerGroup {
|
||||
pub struct LayerChunk {
|
||||
// Example: "LGP1"
|
||||
pub chunk_id: u32,
|
||||
pub layer_group_id: i32,
|
||||
pub name: String,
|
||||
pub layers: Vec<Layer>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct LayerGroup {
|
||||
pub file_id: u32,
|
||||
pub chunks: Vec<LayerChunk>,
|
||||
}
|
||||
|
||||
impl LayerGroup {
|
||||
/// Reads an existing PBD file
|
||||
pub fn from_existing(buffer: ByteSpan) -> Option<LayerGroup> {
|
||||
|
@ -470,7 +656,11 @@ impl LayerGroup {
|
|||
return None;
|
||||
}
|
||||
|
||||
let chunk_header = LayerChunk::read(&mut cursor).unwrap();
|
||||
// yes, for some reason it begins at 8 bytes in?!?!
|
||||
let chunk_string_heap = StringHeap::from(cursor.position() + 8);
|
||||
|
||||
let chunk_header =
|
||||
LayerChunkHeader::read_le_args(&mut cursor, (&chunk_string_heap,)).unwrap();
|
||||
|
||||
if chunk_header.chunk_size <= 0 {
|
||||
return None;
|
||||
|
@ -492,7 +682,11 @@ impl LayerGroup {
|
|||
|
||||
let old_pos = cursor.position();
|
||||
|
||||
let header = LayerHeader::read_le_args(&mut cursor, (old_pos,)).unwrap();
|
||||
let string_heap = StringHeap::from(old_pos);
|
||||
let data_heap = StringHeap::from(old_pos);
|
||||
|
||||
let header =
|
||||
LayerHeader::read_le_args(&mut cursor, (&data_heap, &string_heap)).unwrap();
|
||||
|
||||
let mut objects = Vec::new();
|
||||
// read instance objects
|
||||
|
@ -517,17 +711,6 @@ impl LayerGroup {
|
|||
}
|
||||
}
|
||||
|
||||
// read layer set referenced list
|
||||
{
|
||||
// NOTE: this casting is INTENTIONALLY like this, layer_set_referenced_list_offset CAN be negative!
|
||||
cursor
|
||||
.seek(SeekFrom::Start(
|
||||
(old_pos as i32 + header.layer_set_referenced_list_offset) as u64,
|
||||
))
|
||||
.unwrap();
|
||||
let ref_list = LayerSetReferencedList::read(&mut cursor).unwrap();
|
||||
}
|
||||
|
||||
// read ob set referenced
|
||||
{
|
||||
cursor
|
||||
|
@ -552,14 +735,150 @@ impl LayerGroup {
|
|||
}
|
||||
}
|
||||
|
||||
layers.push(Layer {
|
||||
id: header.layer_id,
|
||||
name: header.name,
|
||||
objects,
|
||||
});
|
||||
layers.push(Layer { header, objects });
|
||||
}
|
||||
|
||||
Some(LayerGroup { layers })
|
||||
let layer_chunk = LayerChunk {
|
||||
chunk_id: chunk_header.chunk_id,
|
||||
layer_group_id: chunk_header.layer_group_id,
|
||||
name: chunk_header.name.value,
|
||||
layers,
|
||||
};
|
||||
|
||||
Some(LayerGroup {
|
||||
file_id: file_header.file_id,
|
||||
chunks: vec![layer_chunk],
|
||||
})
|
||||
}
|
||||
|
||||
pub fn write_to_buffer(&self) -> Option<ByteBuffer> {
|
||||
let mut buffer = ByteBuffer::new();
|
||||
|
||||
{
|
||||
let mut cursor = Cursor::new(&mut buffer);
|
||||
|
||||
// skip header, will be writing it later
|
||||
cursor
|
||||
.seek(SeekFrom::Start(std::mem::size_of::<LgbHeader>() as u64))
|
||||
.unwrap();
|
||||
|
||||
// base offset for deferred data
|
||||
let mut data_base = cursor.stream_position().unwrap();
|
||||
|
||||
let mut chunk_data_heap = StringHeap {
|
||||
pos: data_base + 4,
|
||||
bytes: Vec::new(),
|
||||
free_pos: data_base + 4,
|
||||
};
|
||||
|
||||
let mut chunk_string_heap = StringHeap {
|
||||
pos: data_base + 4,
|
||||
bytes: Vec::new(),
|
||||
free_pos: data_base + 4,
|
||||
};
|
||||
|
||||
// we will write this later, when we have a working string heap
|
||||
let layer_chunk_header_pos = cursor.stream_position().unwrap();
|
||||
cursor
|
||||
.seek(SeekFrom::Current(LAYER_CHUNK_HEADER_SIZE as i64))
|
||||
.unwrap();
|
||||
|
||||
// skip offsets for now, they will be written later
|
||||
let offset_pos = cursor.position();
|
||||
cursor
|
||||
.seek(SeekFrom::Current(
|
||||
(std::mem::size_of::<i32>() * self.chunks[0].layers.len()) as i64,
|
||||
))
|
||||
.ok()?;
|
||||
|
||||
let mut offsets: Vec<i32> = Vec::new();
|
||||
|
||||
let layer_data_offset = cursor.position();
|
||||
|
||||
// first pass: write layers, we want to get a correct *chunk_data_heap*
|
||||
for layer in &self.chunks[0].layers {
|
||||
// set offset
|
||||
// this is also used to reference positions inside this layer
|
||||
let layer_offset = cursor.position() as i32;
|
||||
offsets.push(layer_offset);
|
||||
|
||||
layer
|
||||
.header
|
||||
.write_le_args(&mut cursor, (&mut chunk_data_heap, &mut chunk_string_heap))
|
||||
.ok()?;
|
||||
}
|
||||
|
||||
// make sure the heaps are at the end of the layer data
|
||||
data_base += cursor.stream_position().unwrap() - layer_data_offset;
|
||||
|
||||
// second pass: write layers again, we want to get a correct *chunk_string_heap* now that we know of the size of chunk_data_heap
|
||||
chunk_string_heap = StringHeap {
|
||||
pos: data_base + 4 + chunk_data_heap.bytes.len() as u64,
|
||||
bytes: Vec::new(),
|
||||
free_pos: data_base + 4 + chunk_data_heap.bytes.len() as u64,
|
||||
};
|
||||
chunk_data_heap = StringHeap {
|
||||
pos: data_base + 4,
|
||||
bytes: Vec::new(),
|
||||
free_pos: data_base + 4,
|
||||
};
|
||||
|
||||
// write header now, because it has a string
|
||||
cursor
|
||||
.seek(SeekFrom::Start(layer_chunk_header_pos))
|
||||
.unwrap();
|
||||
// TODO: support multiple layer chunks
|
||||
let layer_chunk = LayerChunkHeader {
|
||||
chunk_id: self.chunks[0].chunk_id,
|
||||
chunk_size: 24, // double lol
|
||||
layer_group_id: self.chunks[0].layer_group_id,
|
||||
name: HeapString {
|
||||
value: self.chunks[0].name.clone(),
|
||||
},
|
||||
layer_offset: 16, // lol
|
||||
layer_count: self.chunks[0].layers.len() as i32,
|
||||
};
|
||||
layer_chunk
|
||||
.write_le_args(&mut cursor, (&mut chunk_string_heap,))
|
||||
.ok()?;
|
||||
|
||||
// now write the layer data for the final time
|
||||
cursor.seek(SeekFrom::Start(layer_data_offset)).unwrap();
|
||||
for layer in &self.chunks[0].layers {
|
||||
layer
|
||||
.header
|
||||
.write_le_args(&mut cursor, (&mut chunk_data_heap, &mut chunk_string_heap))
|
||||
.ok()?;
|
||||
}
|
||||
|
||||
// write the heaps
|
||||
chunk_data_heap.write_le(&mut cursor).ok()?;
|
||||
chunk_string_heap.write_le(&mut cursor).ok()?;
|
||||
|
||||
// write offsets
|
||||
assert_eq!(offsets.len(), self.chunks[0].layers.len());
|
||||
cursor.seek(SeekFrom::Start(offset_pos)).ok()?;
|
||||
for offset in offsets {
|
||||
offset.write_le(&mut cursor).ok()?;
|
||||
}
|
||||
}
|
||||
|
||||
let file_size = buffer.len() as i32;
|
||||
|
||||
{
|
||||
let mut cursor = Cursor::new(&mut buffer);
|
||||
|
||||
// write the header, now that we now the file size
|
||||
cursor.seek(SeekFrom::Start(0)).ok()?;
|
||||
let lgb_header = LgbHeader {
|
||||
file_id: self.file_id,
|
||||
file_size,
|
||||
total_chunk_count: self.chunks.len() as i32,
|
||||
};
|
||||
lgb_header.write_le(&mut cursor).ok()?;
|
||||
}
|
||||
|
||||
Some(buffer)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -579,4 +898,41 @@ mod tests {
|
|||
// Feeding it invalid data should not panic
|
||||
LayerGroup::from_existing(&read(d).unwrap());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn read_empty_planlive() {
|
||||
let mut d = PathBuf::from(env!("CARGO_MANIFEST_DIR"));
|
||||
d.push("resources/tests");
|
||||
d.push("empty_planlive.lgb");
|
||||
|
||||
let lgb = LayerGroup::from_existing(&read(d).unwrap()).unwrap();
|
||||
assert_eq!(lgb.file_id, LGB1_ID);
|
||||
assert_eq!(lgb.chunks.len(), 1);
|
||||
|
||||
let chunk = &lgb.chunks[0];
|
||||
assert_eq!(chunk.chunk_id, LGP1_ID);
|
||||
assert_eq!(chunk.layer_group_id, 261);
|
||||
assert_eq!(chunk.name, "PlanLive".to_string());
|
||||
assert!(chunk.layers.is_empty());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn write_empty_planlive() {
|
||||
let mut d = PathBuf::from(env!("CARGO_MANIFEST_DIR"));
|
||||
d.push("resources/tests");
|
||||
d.push("empty_planlive.lgb");
|
||||
|
||||
let good_lgb_bytes = read(d).unwrap();
|
||||
|
||||
let lgb = LayerGroup {
|
||||
file_id: LGB1_ID,
|
||||
chunks: vec![LayerChunk {
|
||||
chunk_id: LGP1_ID,
|
||||
layer_group_id: 261,
|
||||
name: "PlanLive".to_string(),
|
||||
layers: Vec::new(),
|
||||
}],
|
||||
};
|
||||
assert_eq!(lgb.write_to_buffer().unwrap(), good_lgb_bytes);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-FileCopyrightText: 2025 Joshua Goins <josh@redstrate.com>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
use binrw::{binread, binrw};
|
||||
use binrw::binread;
|
||||
|
||||
use super::common::RelativePositions;
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SPDX-FileCopyrightText: 2025 Joshua Goins <josh@redstrate.com>
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
use binrw::{binread, binrw};
|
||||
use binrw::binread;
|
||||
|
||||
use super::common::RelativePositions;
|
||||
|
||||
|
|
36
src/tera.rs
36
src/tera.rs
|
@ -3,8 +3,10 @@
|
|||
|
||||
use std::io::Cursor;
|
||||
|
||||
use crate::ByteBuffer;
|
||||
use crate::ByteSpan;
|
||||
use binrw::BinRead;
|
||||
use binrw::BinWrite;
|
||||
use binrw::binrw;
|
||||
|
||||
#[binrw]
|
||||
|
@ -19,6 +21,7 @@ struct PlatePosition {
|
|||
#[derive(Debug)]
|
||||
#[brw(little)]
|
||||
struct TerrainHeader {
|
||||
// Example: 0x1000003
|
||||
version: u32,
|
||||
plate_count: u32,
|
||||
plate_size: u32,
|
||||
|
@ -26,9 +29,7 @@ struct TerrainHeader {
|
|||
|
||||
unknown: f32,
|
||||
|
||||
#[br(count = 32)]
|
||||
padding: Vec<u8>,
|
||||
|
||||
#[brw(pad_before = 32)]
|
||||
#[br(count = plate_count)]
|
||||
positions: Vec<PlatePosition>,
|
||||
}
|
||||
|
@ -64,6 +65,35 @@ impl Terrain {
|
|||
|
||||
Some(Terrain { plates })
|
||||
}
|
||||
|
||||
pub fn write_to_buffer(&self) -> Option<ByteBuffer> {
|
||||
let mut buffer = ByteBuffer::new();
|
||||
|
||||
{
|
||||
let mut cursor = Cursor::new(&mut buffer);
|
||||
|
||||
let plate_size = 128;
|
||||
|
||||
let header = TerrainHeader {
|
||||
version: 0x1000003,
|
||||
plate_count: self.plates.len() as u32,
|
||||
plate_size,
|
||||
clip_distance: 0.0, // TODO: make configurable
|
||||
unknown: 1.0, // TODO: what is this
|
||||
positions: self
|
||||
.plates
|
||||
.iter()
|
||||
.map(|model| PlatePosition {
|
||||
x: ((model.position.0 / plate_size as f32) - 0.5) as i16,
|
||||
y: ((model.position.1 / plate_size as f32) - 0.5) as i16,
|
||||
})
|
||||
.collect(),
|
||||
};
|
||||
header.write_le(&mut cursor).ok()?;
|
||||
}
|
||||
|
||||
Some(buffer)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
Loading…
Add table
Reference in a new issue