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Actually use row ids in EXD files
I'm an idiot, these row ids are here for a reason and are important for actually reading Excel sheets. The API has changed to a read_row() function that takes a row id, and I'll improve it before release.
This commit is contained in:
parent
3273070cef
commit
d3918c1382
2 changed files with 44 additions and 39 deletions
81
src/exd.rs
81
src/exd.rs
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@ -4,6 +4,7 @@
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use std::io::{Cursor, Seek, SeekFrom};
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use binrw::binrw;
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use binrw::helpers::until_eof;
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use binrw::{BinRead, Endian};
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use crate::ByteSpan;
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@ -46,8 +47,8 @@ pub struct EXD {
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#[br(count = header.index_size / core::mem::size_of::<ExcelDataOffset>() as u32)]
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data_offsets: Vec<ExcelDataOffset>,
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#[brw(ignore)]
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pub rows: Vec<ExcelRow>,
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#[br(seek_before = SeekFrom::Start(0), parse_with = until_eof)]
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data: Vec<u8>,
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}
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#[derive(Debug)]
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@ -65,65 +66,69 @@ pub enum ColumnData {
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UInt64(u64),
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}
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#[derive(Debug)]
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pub struct ExcelRow {
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pub data: Vec<ColumnData>,
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}
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impl EXD {
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pub fn from_existing(exh: &EXH, buffer: ByteSpan) -> Option<EXD> {
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let mut cursor = Cursor::new(buffer);
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let mut exd = EXD::read(&mut cursor).ok()?;
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pub fn from_existing(buffer: ByteSpan) -> Option<EXD> {
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EXD::read(&mut Cursor::new(&buffer)).ok()
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}
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for i in 0..exh.header.row_count {
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for offset in &exd.data_offsets {
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if offset.row_id == i {
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cursor.seek(SeekFrom::Start(offset.offset.into())).ok()?;
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pub fn read_row(&self, exh: &EXH, id: u32) -> Option<Vec<ExcelRow>> {
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let mut cursor = Cursor::new(&self.data);
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let row_header = ExcelDataRowHeader::read(&mut cursor).ok()?;
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for offset in &self.data_offsets {
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if offset.row_id == id {
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cursor.seek(SeekFrom::Start(offset.offset.into())).ok()?;
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let header_offset = offset.offset + 6; // std::mem::size_of::<ExcelDataRowHeader>() as u32;
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let row_header = ExcelDataRowHeader::read(&mut cursor).ok()?;
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let mut read_row = |row_offset: u32| -> Option<ExcelRow> {
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let mut subrow = ExcelRow {
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data: Vec::with_capacity(exh.column_definitions.len()),
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};
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let header_offset = offset.offset + 6; // std::mem::size_of::<ExcelDataRowHeader>() as u32;
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for column in &exh.column_definitions {
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cursor
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.seek(SeekFrom::Start((row_offset + column.offset as u32).into()))
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.ok()?;
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subrow.data.push(
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Self::read_column(&mut cursor, exh, row_offset, column).unwrap(),
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);
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}
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Some(subrow)
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let mut read_row = |row_offset: u32| -> Option<ExcelRow> {
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let mut subrow = ExcelRow {
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data: Vec::with_capacity(exh.column_definitions.len()),
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};
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if row_header.row_count > 1 {
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for i in 0..row_header.row_count {
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let subrow_offset =
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header_offset + (i * exh.header.data_offset + 2 * (i + 1)) as u32;
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for column in &exh.column_definitions {
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cursor
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.seek(SeekFrom::Start((row_offset + column.offset as u32).into()))
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.ok()?;
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exd.rows.push(read_row(subrow_offset).unwrap());
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}
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} else {
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exd.rows.push(read_row(header_offset).unwrap());
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subrow
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.data
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.push(Self::read_column(&mut cursor, exh, row_offset, column).unwrap());
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}
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}
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Some(subrow)
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};
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return if row_header.row_count > 1 {
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let mut rows = Vec::new();
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for i in 0..row_header.row_count {
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let subrow_offset =
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header_offset + (i * exh.header.data_offset + 2 * (i + 1)) as u32;
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rows.push(read_row(subrow_offset).unwrap());
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}
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Some(rows)
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} else {
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Some(vec![read_row(header_offset).unwrap()])
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};
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}
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}
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Some(exd)
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None
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}
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fn read_data_raw<Z: BinRead<Args<'static> = ()>>(cursor: &mut Cursor<ByteSpan>) -> Option<Z> {
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fn read_data_raw<Z: BinRead<Args<'static> = ()>>(cursor: &mut Cursor<&Vec<u8>>) -> Option<Z> {
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Z::read_options(cursor, Endian::Big, ()).ok()
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}
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fn read_column(
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cursor: &mut Cursor<ByteSpan>,
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cursor: &mut Cursor<&Vec<u8>>,
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exh: &EXH,
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row_offset: u32,
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column: &ExcelColumnDefinition,
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@ -291,7 +291,7 @@ impl GameData {
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let exd_file = self.extract(&exd_path)?;
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EXD::from_existing(exh, &exd_file)
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EXD::from_existing(&exd_file)
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}
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/// Applies the patch to game data and returns any errors it encounters. This function will not update the version in the GameData struct.
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