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Add tests for filenames on each platform
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1 changed files with 44 additions and 1 deletions
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@ -214,7 +214,7 @@ mod tests {
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use std::path::PathBuf;
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use crate::common::Platform;
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use crate::repository::Repository;
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use crate::repository::{Category, Repository, RepositoryType};
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#[test]
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fn test_base() {
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@ -237,4 +237,47 @@ mod tests {
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assert!(repository.is_some());
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assert_eq!(repository.unwrap().version.unwrap(), "2012.01.01.0000.0000");
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}
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#[test]
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fn test_win32_filenames() {
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let repo = Repository {
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name: "ffxiv".to_string(),
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platform: Platform::Win32,
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repo_type: RepositoryType::Base,
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version: None,
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};
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assert_eq!(repo.index_filename(Category::Music), "0c0000.win32.index");
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assert_eq!(repo.index2_filename(Category::Music), "0c0000.win32.index2");
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assert_eq!(repo.dat_filename(Category::GameScript, 1), "0b0000.win32.dat1");
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}
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// TODO: We need to check if these console filenames are actually correct
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#[test]
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fn test_ps3_filenames() {
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let repo = Repository {
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name: "ffxiv".to_string(),
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platform: Platform::PS3,
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repo_type: RepositoryType::Base,
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version: None,
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};
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assert_eq!(repo.index_filename(Category::Music), "0c0000.ps3.d.index");
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assert_eq!(repo.index2_filename(Category::Music), "0c0000.ps3.d.index2");
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assert_eq!(repo.dat_filename(Category::GameScript, 1), "0b0000.ps3.d.dat1");
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}
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#[test]
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fn test_ps4_filenames() {
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let repo = Repository {
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name: "ffxiv".to_string(),
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platform: Platform::PS4,
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repo_type: RepositoryType::Base,
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version: None,
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};
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assert_eq!(repo.index_filename(Category::Music), "0c0000.ps4.d.index");
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assert_eq!(repo.index2_filename(Category::Music), "0c0000.ps4.d.index2");
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assert_eq!(repo.dat_filename(Category::GameScript, 1), "0b0000.ps4.d.dat1");
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}
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}
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