// SPDX-FileCopyrightText: 2024 Joshua Goins // SPDX-License-Identifier: GPL-3.0-or-later use std::io::Cursor; use crate::ByteSpan; use binrw::binrw; use binrw::BinRead; #[binrw] #[derive(Debug)] enum SkeletonType { #[brw(magic = 0u8)] Human, #[brw(magic = 1u8)] Monster, #[brw(magic = 2u8)] DemiHuman, #[brw(magic = 3u8)] Weapon, } #[binrw] #[derive(Debug)] #[brw(little)] struct PapHeader { magic: i32, // TODO: what magic? version: i32, num_animations: i16, model_id: u16, model_type: SkeletonType, variant: i32, info_offset: i32, havok_position: i32, footer_position: i32, } #[derive(Debug)] pub struct Pap {} impl Pap { /// Reads an existing ULD file pub fn from_existing(buffer: ByteSpan) -> Option { let mut cursor = Cursor::new(buffer); PapHeader::read(&mut cursor).ok()?; Some(Pap {}) } }