[package] name = "physis" version = "0.1.2" authors = ["Joshua Goins "] edition = "2021" description = "Interact with XIV game data." license = "GPL-3.0" homepage = "https://xiv.zone/physis" repository = "https://git.sr.ht/~redstrate/physis" keywords = ["ffxiv", "modding"] documentation = "https://docs.xiv.zone/docs/physis/" readme = "README.md" [[bench]] name = "physis_benchmark" harness = false [build-dependencies] system-deps = "6" [package.metadata.system-deps] libunshield = "1.4" [dev-dependencies] walkdir = "2" hmac-sha512 = "1" criterion = "0.4" [features] retail_game_testing = [] patch_testing = [] [dependencies] # used for jamcrc implementation, should eventually move away from it crc = "3" # amazing binary parsing/writing library binrw = "0.10" # used for zlib compression in sqpack files libz-sys = { version = "1.1", default-features = false } # nice to have features rust is lacking at the moment bitfield-struct = "0.1" paste = "1" # needed for half-float support which FFXIV uses in it's model data half = "2" # needed for havok xml parsing hard-xml = "1" # needed for textools skel parsing serde_json = "1" serde = { version = "1", features = ["derive"] } # needed for file info (fiin) sha1_smol = "1" # needed for deconstructing skeleton pose matrices glam = "0.21" # needed for c-style bitflags used in some formats (such as tex files) bitflags = "1.3" # needed for dxt/bc decompression texpresso = "2"