// SPDX-FileCopyrightText: 2024 Joshua Goins // SPDX-License-Identifier: GPL-3.0-or-later use std::io::Cursor; use crate::ByteSpan; use binrw::binread; use binrw::BinRead; #[binread] #[derive(Debug)] #[repr(C)] pub enum ShaderStage { #[br(magic = 0u8)] Vertex, #[br(magic = 1u8)] Pixel, } #[binread] #[derive(Debug)] #[brw(little)] struct SchdHeader { magic: i32, // TODO: what magic? #[br(count = 3)] #[bw(pad_size_to = 3)] #[bw(map = |x : &String | x.as_bytes())] #[br(map = | x: Vec | String::from_utf8(x).unwrap().trim_matches(char::from(0)).to_string())] version: String, stage: ShaderStage, dxc_magic: u32, // TODO: WHAT MAGIC?? file_length: i32, shader_offset: u32, parameter_offset: u32, } #[derive(Debug)] pub struct Schd {} impl Schd { /// Reads an existing ULD file pub fn from_existing(buffer: ByteSpan) -> Option { let mut cursor = Cursor::new(buffer); SchdHeader::read(&mut cursor).ok()?; Some(Schd {}) } }