mirror of
https://github.com/redstrate/Physis.git
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61 lines
No EOL
1.3 KiB
TOML
Executable file
61 lines
No EOL
1.3 KiB
TOML
Executable file
[package]
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name = "physis"
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version = "0.1.0"
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authors = ["Joshua Goins <josh@redstrate.com>"]
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edition = "2021"
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description = "Interact with XIV game data."
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license = "GPL-3.0"
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homepage = "https://xiv.zone/physis"
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repository = "https://git.sr.ht/~redstrate/physis"
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keywords = ["ffxiv", "modding"]
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documentation = "https://docs.xiv.zone/docs/physis/"
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readme = "README.md"
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[[bench]]
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name = "physis_benchmark"
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harness = false
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[dev-dependencies]
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walkdir = "2"
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hmac-sha512 = "1"
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criterion = "0.4"
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[features]
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retail_game_testing = []
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patch_testing = []
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[dependencies]
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# used for jamcrc implementation, should eventually move away from it
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crc = "3"
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# amazing binary parsing/writing library
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binrw = "0.10"
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# used for zlib compression in sqpack files
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libz-sys = { version = "1.1", default-features = false }
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# nice to have features rust is lacking at the moment
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bitfield-struct = "0.1"
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paste = "1"
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# needed for half-float support which FFXIV uses in it's model data
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half = "2"
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# needed for havok xml parsing
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hard-xml = "1"
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# needed for textools skel parsing
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serde_json = "1"
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serde = { version = "1", features = ["derive"] }
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# needed for file info (fiin)
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sha1_smol = "1"
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# needed for deconstructing skeleton pose matrices
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glam = "0.21"
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# needed for c-style bitflags used in some formats (such as tex files)
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bitflags = "1.3"
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# needed for dxt/bc decompression
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texpresso = "2" |