mirror of
https://github.com/redstrate/Physis.git
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70 lines
2.1 KiB
TOML
Executable file
70 lines
2.1 KiB
TOML
Executable file
[package]
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name = "physis"
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version = "0.3.0"
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authors = ["Joshua Goins <josh@redstrate.com>"]
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edition = "2021"
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description = "Interact with XIV game data."
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license = "GPL-3.0"
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homepage = "https://xiv.zone/physis"
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repository = "https://github.com/redstrate/Physis"
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keywords = ["ffxiv", "modding"]
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documentation = "https://docs.xiv.zone/docs/physis/"
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readme = "README.md"
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[profile.release]
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lto = true
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[[bench]]
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name = "benchmark"
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harness = false
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[[bench]]
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name = "retail_benchmark"
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harness = false
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required-features = ["retail_game_testing"]
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[dev-dependencies]
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hmac-sha512 = "1"
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# used while rust doesn't have native benchmarking capability
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brunch = { version = "0.5.3", default-features = false }
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# used for testing our crc implementations
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crc = "3"
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[features]
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default = ["visual_data"]
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# enables game installation support using unshield (only supported on Linux and macOS)
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game_install = []
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# enables support for extracting visual data, such as models, textures, materials, etc.
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# this enables a bunch of dependencies!
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# tip: can be safely turned off for launchers and other tools that simply need to extract the bare minimum of data
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visual_data = ["dep:half", "dep:bitflags", "dep:texture2ddecoder"]
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# testing only features
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retail_game_testing = []
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patch_testing = ["game_install"]
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[dependencies]
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# amazing binary parsing/writing library
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binrw = { version = "0.13.0", features = ["std"], default-features = false }
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tracing = { version = "0.1.40", features = ["std"], default-features = false }
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# used for zlib compression in sqpack files
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libz-ng-sys = { version = "1.1" }
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# nice to have features rust is lacking at the moment
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modular-bitfield = "0.11"
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# needed for half-float support which FFXIV uses in its model data
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half = { version = "2", optional = true }
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# needed for c-style bitflags used in some formats (such as tex files)
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# cannot upgrade to 2.0.0, breaking changes that aren't recoverable: https://github.com/bitflags/bitflags/issues/314
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bitflags = { version = "1.3", optional = true }
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# needed for dxt/bc decompression
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texture2ddecoder = { version = "0.0.5", optional = true }
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