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physis/benches/physis_benchmark.rs

39 lines
1.1 KiB
Rust
Executable file

// SPDX-FileCopyrightText: 2023 Joshua Goins <josh@redstrate.com>
// SPDX-License-Identifier: GPL-3.0-or-later
use std::env;
use criterion::{Criterion, criterion_group, criterion_main};
use physis::sqpack::calculate_hash;
fn reload_repos() {
let game_dir = env::var("FFXIV_GAME_DIR").unwrap();
let mut gamedata =
physis::gamedata::GameData::from_existing(format!("{}/game", game_dir).as_str()).unwrap();
gamedata.reload_repositories();
}
fn bench_calculate_hash() {
calculate_hash("exd/root.exl");
}
fn fetch_data() {
let game_dir = env::var("FFXIV_GAME_DIR").unwrap();
let mut gamedata =
physis::gamedata::GameData::from_existing(format!("{}/game", game_dir).as_str()).unwrap();
gamedata.reload_repositories();
gamedata.extract("exd/root.exl");
}
fn criterion_benchmark(c: &mut Criterion) {
c.bench_function("hash calc", |b| b.iter(bench_calculate_hash));
c.bench_function("gamedata reloading repositories", |b| b.iter(reload_repos));
c.bench_function("gamedata extract", |b| b.iter(fetch_data));
}
criterion_group!(benches, criterion_benchmark);
criterion_main!(benches);