include(../../cmake/AddPlatformExecutable.cmake)
add_platform(
MAIN_FILE
main.cpp.in
SRC
${CMAKE_CURRENT_SOURCE_DIR}/file.cpp
${CMAKE_CURRENT_SOURCE_DIR}/windows.cpp
EXECUTABLE_PROPERTIES
LINK_LIBRARIES
Core
GFXVulkan
)
add_custom_target(PlatformWindows_IDE SOURCES
main.cpp.in)
function(add_platform_commands target)
set_target_properties(${target} PROPERTIES
LINK_FLAGS /SUBSYSTEM:WINDOWS)
endfunction()