56 lines
1.2 KiB
Text
56 lines
1.2 KiB
Text
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if(TARGET BulletDynamics)
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set(BULLET_LIBRARIES BulletDynamics BulletCollision LinearMath)
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set(BULLET_INCLUDE_DIRS ${CMAKE_BINARY_DIR}/_deps/bullet-src/src)
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else()
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find_package(Bullet REQUIRED)
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endif()
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set(SRC
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include/engine.hpp
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include/app.hpp
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include/input.hpp
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include/cutscene.hpp
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include/physics.hpp
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include/scene.hpp
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include/imguilayer.hpp
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include/uielement.hpp
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include/screen.hpp
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include/object.hpp
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include/debug.hpp
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include/components.hpp
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include/platform.hpp
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include/file.hpp
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include/imgui_utility.hpp
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include/frustum.hpp
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src/file.cpp
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src/engine.cpp
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src/input.cpp
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src/physics.cpp
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src/imguilayer.cpp
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src/screen.cpp
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src/scene.cpp
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src/debug.cpp)
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if(NOT ENABLE_IOS AND NOT ENABLE_TVOS)
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set(EXTRA_LIBRARIES Audio sol)
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endif()
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add_library(Core STATIC ${SRC})
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target_include_directories(Core PUBLIC
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include)
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target_include_directories(Core SYSTEM PUBLIC
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${BULLET_INCLUDE_DIRS})
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target_link_libraries(Core PUBLIC
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Utility
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GFX
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Renderer
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nlohmann_json
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magic_enum
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${BULLET_LIBRARIES}
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imgui
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Log
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${EXTRA_LIBRARIES}
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Asset)
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set_engine_properties(Core)
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