Hint at usages of the engine in README
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@ -17,10 +17,13 @@ Here is a selection of screenshots that provides a good sense of the graphical c
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The sibenik, sponza and buddha models shown are from the [McGuire Computer Graphics Archive](https://casual-effects.com/data/), any other models shown are created by me.
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## Features
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You can view a more comprehensive list of features [here](https://github.com/redstrate/prism/wiki/List-of-Features).
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## Building
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There are instructions for Windows, Linux, and macOS targets in the [wiki](https://github.com/redstrate/prism/wiki).
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There is an example app provided in `example/`. If you want to build the tooling or the example, use the CMake options `BUILD_EXAMPLE` and `BUILD_TOOLS` respectively.
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## Usage
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The ideal way to use it is by letting prism take over your main() and implementing an app_main() instead,
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(and using `add_platform_executable` in CMake) but I'm working on letting developers use the engine as a regular library too.
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