Fill alpha on default clear color
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1 changed files with 1 additions and 1 deletions
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@ -15,7 +15,7 @@ class GFXSampler;
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struct GFXRenderPassBeginInfo {
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struct GFXRenderPassBeginInfo {
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struct ClearColor {
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struct ClearColor {
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float r = 0.0f, g = 0.0f, b = 0.0f, a = 0.0f;
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float r = 0.0f, g = 0.0f, b = 0.0f, a = 1.0f;
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} clear_color;
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} clear_color;
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prism::Rectangle render_area;
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prism::Rectangle render_area;
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