From 381c463a1d7996428f90d91589e52f0c9d1ff0e8 Mon Sep 17 00:00:00 2001 From: redstrate <54911369+redstrate@users.noreply.github.com> Date: Wed, 12 May 2021 10:47:44 -0400 Subject: [PATCH] Make light size more reasonable for the default material scene --- tools/editor/src/prismeditor.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/tools/editor/src/prismeditor.cpp b/tools/editor/src/prismeditor.cpp index d646dcd..def208a 100755 --- a/tools/editor/src/prismeditor.cpp +++ b/tools/editor/src/prismeditor.cpp @@ -66,6 +66,7 @@ void prepThreePointLighting() { scene->get(sun_light).position = prism::float3(15); scene->add(sun_light).type = Light::Type::Sun; scene->get(sun_light).power = 5.0f; + scene->get(sun_light).size = 0.2f; scene->reset_shadows(); scene->reset_environment();