Reduce the indices of the vertex buffers in an attempt to make WebGPU happy
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1 changed files with 6 additions and 6 deletions
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@ -6,12 +6,12 @@
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class Material;
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constexpr int position_buffer_index = 2;
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constexpr int normal_buffer_index = 3;
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constexpr int texcoord_buffer_index = 4;
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constexpr int tangent_buffer_index = 5;
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constexpr int bitangent_buffer_index = 6;
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constexpr int bone_buffer_index = 7;
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constexpr int position_buffer_index = 0;
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constexpr int normal_buffer_index = 1;
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constexpr int texcoord_buffer_index = 2;
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constexpr int tangent_buffer_index = 3;
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constexpr int bitangent_buffer_index = 4;
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constexpr int bone_buffer_index = 5;
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class MaterialCompiler {
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public:
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