Remove unused start_render function
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2 changed files with 0 additions and 9 deletions
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@ -70,7 +70,6 @@ public:
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int elementOffset = 0;
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};
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void start_render(Scene* scene, int index);
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void render(GFXCommandBuffer* command_buffer, Scene* scene, int index);
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void render_screen(GFXCommandBuffer* commandBuffer, ui::Screen* screen, ControllerContinuity& continuity, RenderScreenOptions options = RenderScreenOptions());
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@ -211,14 +211,6 @@ void Renderer::stopSceneBlur() {
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blurring = false;
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}
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void Renderer::start_render(Scene* scene, int index) {
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GFXCommandBuffer* commandbuffer = engine->get_gfx()->acquire_command_buffer();
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render(commandbuffer, scene, index);
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gfx->submit(commandbuffer, index);
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}
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void Renderer::render(GFXCommandBuffer* commandbuffer, Scene* scene, int index) {
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if(render_options.render_scale != current_render_scale) {
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if(viewport_mode)
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