Remove descriptor set cache mesage on Vulkan
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parent
87f15b2007
commit
5fb213db7e
1 changed files with 2 additions and 4 deletions
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@ -734,7 +734,7 @@ GFXPipeline* GFXVulkan::create_graphics_pipeline(const GFXGraphicsPipelineCreate
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vertex_module = createShaderModule(vertex_shader_vector.data(), vertex_shader_vector.size() * sizeof(uint32_t));
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vertex_module = createShaderModule(vertex_shader_vector.data(), vertex_shader_vector.size() * sizeof(uint32_t));
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}
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}
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else {
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else {
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auto vertex_shader = file::open(file::internal_domain / (info.shaders.vertex_src.as_path().string() + ".spv"), true);
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auto vertex_shader = file::open(file::internal_domain / (info.shaders.vertex_src.as_path().string()), true);
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vertex_shader->read_all();
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vertex_shader->read_all();
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vertex_module = createShaderModule(vertex_shader->cast_data<uint32_t>(), vertex_shader->size());
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vertex_module = createShaderModule(vertex_shader->cast_data<uint32_t>(), vertex_shader->size());
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@ -761,7 +761,7 @@ GFXPipeline* GFXVulkan::create_graphics_pipeline(const GFXGraphicsPipelineCreate
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fragment_module = createShaderModule(fragment_shader_vector.data(), fragment_shader_vector.size() * sizeof(uint32_t));
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fragment_module = createShaderModule(fragment_shader_vector.data(), fragment_shader_vector.size() * sizeof(uint32_t));
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}
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}
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else {
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else {
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auto fragment_shader = file::open(file::internal_domain / (info.shaders.fragment_src.as_path().string() + ".spv"), true);
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auto fragment_shader = file::open(file::internal_domain / (info.shaders.fragment_src.as_path().string()), true);
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fragment_shader->read_all();
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fragment_shader->read_all();
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fragment_module = createShaderModule(fragment_shader->cast_data<uint32_t>(), fragment_shader->size());
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fragment_module = createShaderModule(fragment_shader->cast_data<uint32_t>(), fragment_shader->size());
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@ -1688,8 +1688,6 @@ void GFXVulkan::resetDescriptorState() {
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void GFXVulkan::cacheDescriptorState(GFXVulkanPipeline* pipeline, VkDescriptorSetLayout layout) {
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void GFXVulkan::cacheDescriptorState(GFXVulkanPipeline* pipeline, VkDescriptorSetLayout layout) {
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uint64_t hash = getDescriptorHash(pipeline);
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uint64_t hash = getDescriptorHash(pipeline);
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prism::log::debug(System::GFX, "Caching descriptor hash {}", std::to_string(hash));
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vkDeviceWaitIdle(device);
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vkDeviceWaitIdle(device);
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// create set object
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// create set object
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