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Remove some unnecessary cmake logging

This commit is contained in:
Joshua Goins 2022-04-07 11:16:15 -04:00
parent ecea7f990e
commit 6cabf90aef

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@ -22,8 +22,6 @@ function(add_shader_command)
DEPENDS ${SRC_FILENAME} DEPENDS ${SRC_FILENAME}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/shaders) WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/shaders)
message(${SRC_FILENAME})
# return the actual filename # return the actual filename
set(${ARGS_OUT} ${OUTPUT_FILENAME} PARENT_SCOPE) set(${ARGS_OUT} ${OUTPUT_FILENAME} PARENT_SCOPE)
endfunction() endfunction()
@ -59,8 +57,6 @@ function(add_shaders)
add_custom_target(BuildShaders DEPENDS ${DST_FILES}) add_custom_target(BuildShaders DEPENDS ${DST_FILES})
endif() endif()
message(${DST_FILES})
add_dependencies(${ARGS_TARGET} BuildShaders) add_dependencies(${ARGS_TARGET} BuildShaders)
endfunction() endfunction()