From 7a738405cbeef873cdad2bf08a40fd2cd30a264c Mon Sep 17 00:00:00 2001 From: Joshua Goins Date: Mon, 27 Jun 2022 10:07:16 -0400 Subject: [PATCH] Add asset pipelines a base dependency for now --- cmake/AddPlatformExecutable.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cmake/AddPlatformExecutable.cmake b/cmake/AddPlatformExecutable.cmake index 24be87d..2f9b9e0 100755 --- a/cmake/AddPlatformExecutable.cmake +++ b/cmake/AddPlatformExecutable.cmake @@ -48,7 +48,7 @@ function(add_platform_executable) # there's no point in including the base assets if it doesn't need data at all, # and this prevents a cyclic dependency with assetpipeline, modelcompiler, etc. if(NOT ${add_platform_executable_SKIP_DATA}) - add_dependencies(${add_platform_executable_TARGET} EngineBase) + add_dependencies(${add_platform_executable_TARGET} EngineBase AssetPipeline) endif() if("${add_platform_executable_APP_NAME}")